
Hire mobile developers
On a phone, you cannot ship a fix the same afternoon.
Mobile punishes what the web forgives. The network drops mid-transaction, the operating system kills your process, permissions get revoked, and a bad release sits in front of users until review lets the next one through. We place engineers who have shipped and supported apps through all of that, on the platforms your product actually needs.
What's Included
Native and cross-platform, with the judgement to choose
Swift and Kotlin, React Native and Flutter, and a clear view of where each stops being the right answer. Heavy camera, background, or hardware work usually wants native. A form-and-list product across both stores usually does not, and paying for two codebases is a real cost.
Offline and sync as a first-class case
Local storage, queued writes, conflict resolution, and an interface that stays honest about what has actually been saved. Apps that assume connectivity work perfectly in the office and fail in a lift, a warehouse, or on a train.
Release, review, and the store process
Signing, provisioning, staged rollouts, forced upgrade paths, and dealing with a rejection without a week of panic. Also keeping older app versions working against your API, because a meaningful share of users will not update for months.
Background work, permissions, and battery
Location, notifications, background refresh, and the platform rules that decide when your code is allowed to run at all. Getting this wrong shows up as an app that drains the battery and gets uninstalled, and the review that says so.
Performance on the devices people actually own
Startup time, list scrolling, memory, and network use measured on mid-range hardware and a poor connection rather than the newest phone on office wifi. Most reported mobile bugs are performance problems wearing a different hat.
Notifications, deep links, and analytics wired properly
Push that arrives and opens the right screen, links that survive a cold start, and events instrumented so you can tell where people give up. Left until last, this becomes a rewrite of the navigation layer.
How the work runs
Tell us the role
The stack, the seniority, the hours you need covered, and what the person will actually own. A short brief beats a job description, because it tells us what good looks like here.
passed when the role and the overlap hours are agreed
Meet matched candidates
You interview a short list of engineers who have already passed our assessment, not a queue of CVs. Nobody is placed with you who you have not spoken to yourself.
passed when you have said yes to a specific person
They join your team
Your repository, your standup, your review process, your definition of done. They take direction from your leads from the first week rather than working to a separate plan of ours.
passed when they ship without being walked through it
Scale, or stop
Add people as the work grows and reduce on notice when it does not. If the fit is wrong, tell us early and we replace them at our cost.
no minimum term: notice, not lock-in
How pricing works
Monthly rate per engineer
One rate covering the engineer, contracts, payroll, tax and compliance. You are billed for time worked, from the day they start.
No recruitment or placement fee
Nothing is charged for the match itself. If it does not work out, you have not already paid a fee for the privilege.
Notice, not lock-in
Scale up or down on notice instead of committing to a term. A wrong fit is replaced at our cost.
Frequently asked questions
What You Get
Tangible outcomes delivered to your business from day one.


